The Farbrausch Way to make Demos

Procedural Generation of Textures and 3D-Objects

Dirk Jagdmann <doj@cubic.org>

http://dirk.jagdmann.de

Brief History of Demo Evolution

  • In 1980's cracked computer games had Intro Screen: C64 Fairlight Intro
  • later multiple intro screens linked together to form a Demo
  • in late 1980's Demoscene (Demogroups) separated from Crackscene
  • Demoscene 198X: C64, Amiga, Atari
  • Demoscene today: Windows PC; Amiga, C64 and others minority
  • A demo is real time software like a game
  • A demo usually has no message or story, but tries to provide a nice interaction of music and graphics

Demoparty

Demoparty Photo

photo of Mekka^Symposium
Mekka^Symposium in Fallingbostel/Germany

Before Farbrausch

Elitegroup

Elitegroup success and failures

Dierk Ohlerich

Thomas Mahlke

Tammo Hinrichs

Ronny Pries

Dirk Jagdmann

and many more

You can look at the complete Elitegroup member list. Their other identities have not been disclosed yet, but many of them later joined Farbrausch.

Kasparov

elitegroup kasparov screenshot
http://elitegroup.demo.org/down/e_kasp22.zip
Code: powa, der commander, Dr. Detroit, gott, the artist formerly known as doctor roole
Graphics: the united states of america, genius
Music: herr weltschaft

Kasparov technical details

The procedural Idea

Script-Tool prototype

Generator

Generator screenshot 1

Generator screenshot 1

Generator screenshot 2

Generator screenshot 2

Generator screenshot 3

Generator screenshot 3

Generator screenshot 4

Generator screenshot 4

typical Texture Operators

Operator Tree

Texture Operator Tree example

screenshot of operator trees
(this screenshot taken from Werkkzeug1)

3D-Geometry

Geometry Operator Tree example

screenshot of operator trees
(this screenshot taken from Werkkzeug1)

Music

Music (cont)

ViruZ II screenshot

This was used for the early Farbrausch Demos
ViruZ II screenshot

V2 synthesizer screenshot

The latest V2 synthesizer is available for download
V2 syntheszer screenshot

(historical) EXE-Packer

Glue it all to together

fr-08: the product

fr-08: the product screenshot
http://www.farb-rausch.com/fr08_final.zip
Code: Chaos, kb (synth), doj, yoda
Graphics: fiver2
Music: kb
Packer: ryg

Werkkzeug1

Werkkzeug1 screenshot 1

Werkkzeug1 screenshot 1

Werkkzeug1 screenshot 2

Werkkzeug1 screenshot 2

Werkkzeug1 screenshot 3

Werkkzeug1 screenshot 3

fr-019: poem to a horse

fr-019: poem to a horse screenshot
ftp://ftp.scene.org/pub/parties/2002/mekkasymposium02/in64/fr-019-final.zip
Code: chaos, kb (synth), doj, ryg
Graphics: fiver2
Music: ronny

Disco-Style

fr-025: the popular demo

fr-025: the popular demo screenshot
ftp://ftp.scene.org/pub/demos/groups/farb-rausch/fr-025-final2.zip
Code: chaos
Graphics: fiver2, sarah hill, gizmo, tiberius, phaser
Music: wayfinder, mike may, jeff oxborrow, ronny

Speech Synthesis

fr-030: Candytron

fr-030: candytron screenshot
ftp://ftp.scene.org/pub/demos/groups/farb-rausch/fr-030_candytron_final.zip
Code: chaos, ryg, kb (synth)
Graphics: gizmo
Music: kb

Werkkzeug3

kkrunchy EXE-Packer

fr-041: debris

fr-041: debris screenshot
ftp://ftp.scene.org/pub/parties/2007/breakpoint07/demo/fr-041_debris.zip
Code: chaos, ryg, kb, tron
Graphics: fiver2, gizmo
Music: ronny, wayfinder

Any questions will be answered

Links